DoubleMe
Financials
Estimates*
USD | 2021 | 2022 | 2023 |
---|---|---|---|
Revenues | 1.2m | 2.3m | 3.1m |
% growth | - | 92 % | 35 % |
Date | Investors | Amount | Round |
---|---|---|---|
$200k | Seed | ||
$750k | Grant | ||
$1.0m | Grant | ||
$600k | Seed | ||
$370k | Grant | ||
$1.1m | Grant | ||
N/A | $800k | Grant | |
$3.0m | Grant | ||
$1.0m | Grant | ||
$250k | Grant | ||
$1.5m | Grant | ||
$1.5m | - | ||
* | $25.0m | Series A | |
Total Funding | €33.7m |
Related Content
Recent News about DoubleMe
EditDoubleMe is a pioneering company in the field of holographic mixed reality experiences. Utilizing proprietary algorithm technology, DoubleMe captures the motion and essence of real people or pets in real-time from multiple camera angles, converting 2D videos into highly accurate 3D models. These models are fully animated and include volumetric 3D mesh, movement, and real textures such as skin, facial expressions, and clothing. The company serves various 3D content markets including gaming, 3D animation, virtual reality (VR), augmented reality (AR), mixed reality (MR), and 3D printing.
DoubleMe operates in a niche market that bridges the gap between traditional 2D video content and immersive 3D experiences. Its business model revolves around offering its advanced 3D capture technology to content creators, developers, and businesses looking to enhance their digital presence with realistic 3D models. Revenue is generated through service fees for 3D capture sessions, licensing of its proprietary technology, and partnerships with companies in the VR, AR, and MR sectors.
The company's innovative approach and cutting-edge technology position it as a leader in the rapidly growing mixed reality market.
Keywords: holographic, mixed reality, 3D capture, VR, AR, MR, gaming, 3D animation, 3D printing, real-time modeling.